. WW: February 18, 2020,Mode(s)Bayonetta is an video game developed by and published. The game was originally released for and in Japan in October 2009, and in North America and Europe in January 2010.
The game was later released on the alongside its sequel, releasing in September 2014 in Japan and worldwide the following month - the two games were later released worldwide on the in February 2018. An enhanced port for was released in April 2017 with support.
Feb 13, 2018 Bayonetta 3 is real. Platinum Games’ finest action title is on its way to Nintendo Switch and Nintendo is also bringing the first two Bayonetta games to its console in early 2018. Very little is. Bayonetta fans should know that Bayonetta 3 is indeed being made. Moreover, while some Bayonetta fans have been concerned about a potential cancellation.
A remastered version of Bayonetta as well as another PlatinumGames title, was released for and on February 18, 2020, as part of a Bayonetta & Vanquish 10th Anniversary Bundle compilation.Bayonetta takes place in Vigrid, a fictional city in Europe. The game stars, a witch who is capable of shapeshifting and using various firearms. She possesses magical attacks, and she can use her hair to summon demons to dispatch her foes.
The game features a rating system, which gives players a grade based on their performance, and a combat system that is similar to the series, also created by Bayonetta creator.Development of the game was started in January 2007, with Hideki Kamiya being the game's director. According to Kamiya, the game was completely original, though he drew some inspirations from, and played for reference.
The game's theme is 'sexiness' and 'partial nudity', and that the characters were designed to be 'fashionable'. Kamiya and artist Mari Shimazaki spent more than a year to create Bayonetta's design. Several demos were released for the game prior to its launch. Bayonetta was the third project released by, which was founded by former employees. Upon release, the game received generally positive reviews. The game was praised for its combat, presentation and soundtrack, but drew criticism for its story and quick time events. The game was nominated for and won several end-of-the-year accolades, and had sold over a million units worldwide by 2010.
An film adaptation of the game by, titled, was released in Japan in November 2013. A third game, Bayonetta 3, is in development for the Switch. Bayonetta gameplay screenshot, demonstrating one of the available 'Wicked Weave' attacks.Bayonetta is a single-player, 3D. Its combat system is similar to that of director Hideki Kamiya's previous title,. The player controls a witch named. By using melee and long ranged attacks, complex combo strings, and multiple weapons, the game encourages to explore ways to dispatch angelic enemies with as much flair as possible. Special commands or actions are woven into events, finishes, executions, and unique 'Torture Attacks' in which Bayonetta summons a variety of devices to deal devastating blows to her enemies.
Such devices range from to. Bayonetta has unique but limited abilities that her enemies do not possess, such as 'Witch Time', which activates when the player makes a well-timed dodge to an attack. This temporarily slows time to allow Bayonetta to inflict massive amounts of counter damage before the enemies can react.The player can double jump for extra height, perform evasive backflips, and destroy background objects and doors. Camera views can be rotated, enemy targets can be locked on, and weapons can be switched during play. With unlockable transformations, the player can make Bayonetta become a panther or one of various other living creatures to enhance her abilities. Lollipops can be used to her, replenish her magic, induce invincibility or increase her strength, although using these items, as well as dying, lowers the score for that chapter. By finding various component items, the player can combine them into new items.
Many enemies and objects drop halos when destroyed, which the player can use to buy items, techniques and weapon upgrades. The player can use enemy weapons, either to directly attack or as props for movement. Bayonetta's strongest attacks allow her to summon parts of Madama Butterfly and other demons with her hair. Bayonetta starts the game with four guns, two in her hands, two on her feet. By finding golden, some of which are in multiple pieces, players can earn new weapons, such as shotguns, a katana and a whip. These can be customized to Bayonetta's arms and legs in various combinations.The game consists of multiple chapters, each consisting of several verses.
Depending on how well the player performs, they are given one of the following medals at the end of the verse; Stone, Bronze, Silver, Gold, Platinum and Pure Platinum, similar to the rating system of. There are some medals that are earned off the beaten path, such as special areas with set challenges. At the end of the chapter, a final score and an award are given depending on the type of medals achieved, with the score being deducted for any items used and deaths occurred.
In between chapters there is a minigame called Angel Attack, in which players use Arcade Bullets found in the main levels to shoot at angels and earn points. These points can be traded in for items, with any leftover points exchanged for halos.Plot Setting and characters Bayonetta takes place in Vigrid, a fictional city in Europe. The (voiced by Hellena Taylor) is a witch who and uses various firearms, along with magical attacks she performs with her hair by summoning demons to dispatch her foes. She awakens after a 500-year sleep and finds herself in an unfamiliar area with no memories of who or what she is.
Over time, she begins to remember what caused her current predicament. 500 years before the incident that caused Bayonetta's memory loss, there were two factions preserving the balance between darkness and light in the world: the Umbra Witches, who are followers of darkness, and their counterparts, the Lumen Sages, who are followers of light.
The factions shared two distinct treasures, the 'Eyes of the World' (separately named the 'Left Eye' and the 'Right Eye') which they used to oversee the just passage of time. Both factions mysteriously disappeared from Vigrid under unknown circumstances. Bayonetta has an ornate piece of jewelry which contains a small red gem, and believes this gem is the Left Eye of the World.
While searching for the Right Eye, she occasionally receives flashbacks that make her remember what happened.A male character known as Luka ( ルカ) (voiced by ) had met Bayonetta as a child. it's been eight years since the first , so of course I wouldn't create a game that hadn't progressed from those days! Of course, if there hadn't have been DMC, there wouldn't be Bayonetta, which has evolved from DMC., April 2009directed development of Bayonetta at since January 2007, and the game was 'more-or-less complete' by October 21, 2009. The group developed for 's game console, while - with PlatinumGames' support - handed the task of the game to 's to. Kamiya had worked on previous games such as, and, and as such, the game makes occasional references to these games, as well as other titles and various franchises, such as a minigame inspired by.Mari Shimazaki designed the game's characters to be 'fashionable', with 'subdued' features. She designed the titular character to fulfill Kamiya's request for a modern, female witch that wears glasses and wields four guns, and the two settled on her original concept for the character despite her work 'over a year' on other concepts.
Bayonetta emerged as a long-haired, black-clothed witch with a (a modern representation of the traditional ) and glasses (which Kamiya pushed for, to 'differentiate Bayonetta from other female characters' and to 'give her a sense of mystery and intelligence'). Conversely, Shimazaki 'didn't require a huge amount of effort' to design Bayonetta's short-haired, red-clothed rival Jeanne, who merely wears her glasses on her head above her eyes. She added plumes to Jeanne's handguns to add movement to the design, and thick makeup to Jeanne's face to 'make her feel like something out of the 1960s'. Though Shimazaki preferred Bayonetta, Jeanne turned out to be the more popular of the two witches among Kamiya and the development team. Still, in an April 2009 interview, Kamiya called the former 'in many ways. My ideal woman'.Though the game's director 'deliberately created Bayonetta from scratch' and has called its story 'completely original', he has admitted using 'some names from ' and playing 'about half of' for research.
As a fan of folk music, he named Bayonetta's set of four handguns after the old English ballad ', and its individual guns Parsley, Sage, Rosemary and Thyme. Hiroshi Yamaguchi focused on composing music for the game that had a 'nice up-tempo beat' and expressed femininity through female, pianos, and other 'beautiful' instruments'—though some tracks also use pure orchestra or —while Kenichiro Yoshimura transformed Shimazaki's Bayonetta design into a game model and used the tool to create for its details. He worked with Shimazaki on the model's makeup, referred to foreign models with similar bodies, and said that he 'really wanted to get Bayonetta's backside perfect' because I guess I am into that sort of thing.' The language spoken by the Angels and for all Infernal Summons is, a divine language described by and his colleague.During development, five difficulty modes were created: 'Very Easy', 'Easy', 'Normal', 'Hard', and 'Non-Stop Infinite Climax'. On Easy and Very Easy, a 'Very Easy Automatic' mode is made available in which the game positions Bayonetta to perform attacks on enemies, and the player only needs to press one button to execute elaborate combos, unless they wish to perform their own choice of movements or attacks. Kamiya, who first added such a mode to Devil May Cry, posted a video on the game's official website in which character designer Mari Shimazaki demonstrated the mode (which Kamiya 'jokingly called 'Mommy Mode ') in Bayonetta.
He expected players to first complete the game in 10 to 12 hours, but believed that its rating system (similar to that of Viewtiful Joe, which he directed) and the pursuit of high scores provide. The game has a fixed button configuration; Kamiya said 'we found that there wasn't really a point to changing it.' To Kamiya, the core theme of the game and its protagonist's attacks is 'sexiness'. To fit the theme of 'her femininity and sexuality', the developers made Bayonetta bleed rose petals instead of blood when hit, and used butterfly imagery as part of her moves and outfit. Her giant boot, fist, and monster attacks reveal some of her body—her hair is magically formed into clothes but must be stripped from her body to form these attacks - and when the player targets an enemy, red lips mark the enemy's chest; this led to call the developing game a mix of 'action and a great big helping of '. Promotion.
Dressed as the character atAt the 2009 (E3), Sega chose to model as Bayonetta after auditioning 100 women. The company then joined men's lifestyle website to run a contest to find women who looked like Bayonetta. The grand prize winner, Andrea Bonaccorso, announced on November 23, 2009, received an Xbox 360, a 50-inch, and a copy of the 360 version of the game. Sega hired Japanese pop singer to perform 'Something Missing', written for a Bayonetta commercial.
The commercial, which has since been shown on the game's official Japanese website, touts the game as 'non-stop climax action ( ∞クライマックス・アクション)' and features a model dressed as Bayonetta with a lollipop. And the UK, commercials have featured 's '. Release and merchandise of Bayonetta were released on and in Japan on October 8, 2009, and internationally on December 3, 2009. The game was released on October 29, 2009, in Japan, and was later released in other regions in 2010: January 5 in North America, January 7 in Australia, and January 8 in Europe. An update for the PlayStation 3 version was released on January 28, allowing players to install the game on their hard drive, dramatically reducing load times.A 150-song, five-CD soundtrack for the game was scheduled for a November 4 release.
Another soundtrack CD, Rodin's Selection, was created for inclusion with pre-ordered copies of the game. It comes packaged in a brown jacket styled as a menu from Rodin's bar 'The Gates of Hell'. Sega of Europe released an ∞ Climax Edition of the game in the UK, France, Spain, and Australia, which included the game, the Rodin's Selection tracks packaged in a black-and-red jacket with the game logo, and an artbook. Pre-orders in Australia and 'most European territories' included a replica of one of Bayonetta's 'Scarborough Fair' guns.Bayonetta: Witch of Vigrid, a book with pictures of the title character and an 'interview' with her, was released on October 22, 2009. By then, a Bayonetta theme had been made available for the browser.
A song entitled 'Reaping Beauty' by and featuring Beefy, Random, of Small Halo and SMP was included on the second re-release of Lars' album. The song is inspired by Bayonetta, and heavily references the title character and many of the game's aesthetic and gameplay elements.On April Fools' Day, April 1, 2017, Sega released 8-bit Bayonetta for free on. While the game uses graphics and was simplified in gameplay, only allowing Bayonetta to jump and fire at a few enemies and considered part of the April Fools' Day pranks, players found several bits of pieces in the achievements that pointed to a countdown timer on Sega's website ending on April 11, 2017, as well as other data mining suggesting a possible port of the Bayonetta game to Windows.
At the end of the timer, it was confirmed that Bayonetta was coming to Windows, supporting 4K graphics and other improvements from the original versions. A spokesperson for Platinum Games said that they have become interested in porting more of their games to PC, though the decision to do so has been a choice of their respective publishers; Sega has been supportive of personal computer releases as of late. Platinum's development efforts to port the game to the aided in the completion of the PC port.To celebrate the game's tenth anniversary, Sega announced a Bayonetta & Vanquish 10th Anniversary Bundle compilation for the. The retail release includes a steelbook and Bayonetta, alongside another PlatinumGames title, on a single disc, with support for 60 visuals for PlayStation 4 Pro and Xbox One X users. Both games can also be purchased digitally either individually or collectively at a discount price. The 10th Anniversary Bundle was released on February 18, 2020. Soundtrack The Bayonetta Original Soundtrack was released in Japan on November 4, 2009.
The album contains five discs with 150 tracks used in the game, composed by Hiroshi Yamaguchi, Masami Ueda, Rei Kondoh, Takayasu Sodeoka, Yoshitaka Suzuki, Erina Niwa, and Naoto Tanaka. It was also released on the North American on the same day, spanning five Volumes in total. The North American release of the soundtrack does not include any version of '. Provided the main vocals for the theme of Bayonetta. Bayonetta: Bloody Fate. Main article:An film based on the game, titled Bayonetta: Bloody Fate ( ベヨネッタ ブラッディフェイト, Beyonetta Buraddi Feito), was directed by Fuminori Kizaki and produced by, with screenplay by Mitsutaka Hirota and character designs by Ai Yokoyama. The film was announced at 2013 and released in ten Japanese theaters for two weeks on November 23, 2013.
It was then released on Blu-ray Disc and DVD in Japan on January 24, 2014. A adaptation illustrated by Mizuki Sakakibara was published in two parts in 's on November 9, 2013 and December 9, 2013 respectively. Main article:A sequel, Bayonetta 2, was announced in September 2012 as a title to be published. The game, released in Japan in September 2014 and released in North America and Europe in December 2014, features a port of the original Bayonetta, which adds costumes based on Nintendo properties including, and, as well as touch screen controls and dual audio tracks.Another sequel, Bayonetta 3, was announced during in December as a title, alongside the announcement of Switch ports for the previous two games. Archived from on July 14, 2014.
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.According to, there's nothing to worry about in regards to. Since its announcement, PlatinumGames and have been extremely quiet about the Nintedo Switch exclusive, and it's starting to worry some fans looking forward to the third installment of the critically-acclaimed character-action series. That said, according to PlatinumGames executive vice president and producer on the game Atsushi Inaba, there's no need to worry.“(Laughs.) There’s nothing to worry about at all,' said Inaba when asked if there's any reason to worry about the game. 'There’s nothing to worry about.
Things are going very well. Really, there’s nothing to worry about.”. As alluded to, PlatinumGames and Nintendo have been unusually quiet about the trilogy cap piece. We first heard about the sequel back at The Game Awards 2017. Since then, we haven't seen or even heard anything of consequence about the game, which suggests either it is having some type of development issues or it was announced way too early.In fact, we haven't heard anything of even slight consequence about the game since April 2018, when the aforementioned Inaba said that the sequel is not only trying to do something new, which perhaps suggests why development is taking so long.
“Obviously when they announced that they were doing, they got an incredibly kind, supportive reactions about that title,' said Inaba at the time via a translator. 'Inaba-san himself is producing that. Obviously Kamiya-san is going to provide some feedback from the 1 angle, since he was the director on that. But for Inaba-san, Bayonetta 3 represents a turning point for the company in how they make games. And so, for taking a linear forward progression action game, they really want to do something new, add in new gimmicks, new ways to play the game, and then he walked it back a bit, and said, ‘Wait a second, I can’t even really talk about the job for us.’ So let’s pretend you didn’t hear that, because right now we don’t know, maybe it will be something different.
However, for them, they see this as a key point to design the game because obviously Bayonetta 2 was a fantastic title, but they need to make sure this is leaps and bounds above that even.”Bayonetta 3 is in development for the. At the moment of publishing, there's been no word of a release date.Did you know ComicBook.com has a Pokemon podcast? That's right folks, A Wild Podcast Has Appeared is available every Thursday bringing you the best breakdowns of the week's biggest news from Jim Viscardi, Megan Peters & Christian Hoffer.
Catch the newest episode or subscribe on today!Disclosure: ComicBook is owned by CBS Interactive, a division of ViacomCBS.